Potions

Potions: These are items which have a single drink, and thus are one use only.

Antidote: This will cure a single poison

Example of Use: Used to kill a giant spider

Healing Potion: This Potion will heal the target 9 hit points

Example of Use: Used to keep a fighter alive long enough to kill some Imbuned Wights

FLaming Oil: This oil will burn everything within a 5 foot radius, doing 2-16 damage
Example of Use: Used to kill a band of swamp trolls

Mummy’s Tea: This tea will remove the Mummy’s disease
Example of use: Used to kill a mummy Priest

Oil of Fiery Burning
This terrifying potion will burst into flames if exposed to air, dealing 5d6 damage to anything within 40 feet
Example of Use: Used to wipe out a Hoard of Dread Zombies

Oil of Null Effect

This potion will nullify all magical effects upon a living target, including curses, contingencies, and geas spells
Example of Use: Used to remove the contingencies of an enemy Arch Magnus, leaving him able to be killed

Oil of Second Chances:
This potion will case remove curse, bless and luck upon anybody who uses it
Example of Use: Used to turn the tables on a Storm Hag

Oil of Speed
For 5 turns the target’s speed is doubled
Example of use: Used to take out a band of Reinforced Skelton Archers

Potions

Imperial Dreams EvilElitest