Two Handed Hammer
After seeing the great efficiency of Gargoyle boomerangs during the Gargoyle war, the fighters of Britannia out a way to create their own weapon that would return when thrown, but with more stopping power than a boomerang possessed. The result was the Juggernaut Hammer, a magical two handed hammer enchanted to do much more damage than a normal hammer. It never misses its target when thrown, and returns afterwards into the hands of the warrior. A weapon that even the strongest foes fear, nearly every warrior would treasure a Juggernaut Hammer in his or her arsenal. Unfortunately, the Juggernaut Hammer is sadly hard to find.
Stats- This +6 Two Handed hammer can be thrown to serve as a +5 returning throwing hammer, or can be turned into a +5 warhammer at will. It also cannot harm allies and will pass harmlessly through them.
Conlan’s Hammer, ’Anvil’s Twin
This seemingly ordinary wor khammer is imbued with a specialized enchantment that enhances its ability to shape metal, particularly the treated ore used by mages to create iron golems. Originally intended as a tool to be used in the creation of such guardian, it is equally proficient in dismantling them should the need arise.
Stats- This +2 workhammer counts as +5 against constructs. Counts as a +2 Warhammer against metal, +4 if iron, +5 if Iron Golems. It can harm any non divine creature.
The Sparky War Hammer
This hammer is a by produced of a gnomish inventors practical joke. Apparently, an industrious little gnome was able to create a special alloy that was capable of retaining a sizable electric charge. He cleverly wove metal strands of this alloy into his leather works gloves and greeted guests with hilariously shocking results. That is until he shook the hands of a passing dwarven weapon smith Rumors say, the shock was so intense that the poor fellows beards caught fire. In exchange for his life, the gnomish inventor relinquished the secret to his special alloy to the dwarven weapon smith, who now makes a comfortable living fashioning various weapons using the alloy.
Stats- This +3 warhammer deals an extra 1D2 +1 electrical damage.
This hammer was made by a self-styled prophet of providential rejection. His name was Phellep, and he believed that the action of the individual were of no consequence to the fate of humanity as a whole. As a result, he rejected concepts of good and evil, instead adopting an attitude of enforced indifference and abstention from social, moral, and political activity. The hammer he carried with him was used to pound on the doors of churches, what he called ’the dens of fools and mindless men.”
stats- This +4 war hammer is +5 vs. good and evil creatures.
Fire and Ice
Fire and Ice was made by an extinct dwarven clan from the Dale lands a long time ago. Very few relics like this weapon still exits from that time. Its secrets are still largely unknown.
Stats- This +4 Warhammer has a 50% chance to deal 2D3 extra Fire and Cold Damage
This type of weapon, thought to be forged by the flames of the elemental planes of fire, is extremely rare. The elemental properties of the hammer grants its wielder an increased resistance to fire and fire-based attacks. In addition, when used in combat, the hammer deals out additional damage when it successfully connects searing its targets wit crackling flames.
Stats- This +2 war hammer deals 4 extra damage and 25% fire resistance
This weapon was used by the human ranger Althax Grom. Althas hated the giants that plagued his homeland was trained to exterminate them from a young age. Although Althas originally fought his foes using the sword, and bow, he quickly decided that those weapons were too slow again his huge foes. His druids friend, Eladan, enchanted this hammer for him. The reputation of the weapon grew as legends of Althax grew. Even though the warhammer has passed through many hands since Althax’s untimely demise, Giant’s Sleep will always be remembered as the weapon of that powerful warrior.
Stats- This +3 warhammer is +5 against Giants.
This war hammer was enchanted by the church of Torm to return charmed wayward combatants to their standard allegiance. High priests of Torm typically held the hammer in battle, keeping an eye out for anyone who might have swayed to attack his or her comrades through magic. Redemption was lost when the last high priest to hold the weapon, Ardo Meller, was killed in the Battle of Black Lawns, 1240 DR. It is believed that agents of the draconic god Tchazzar dragged the weapon from the scene.
Stats- +5 warhammer, dispels Charm and Dire Charm effects on creatures who are hit.
Hammer of Dedication
Stats- This +5 two handed hammer can be used as a returning +5 throwing hammer and deals an extra 1D10 to the Undead
And so it was in the early days of Pagan that the Titan of Earth, Lithos, declared that all who lived upon his lands should pay homage to him. With his mighty earthquakes, he demanded that the people of Tenebrae bow to him, lest he shake their houses down around them.“But mighty Lithos,” said the Lord Elsmil, the Tempest, “we are under the guidance of Hydros. From her we receive the rain for the crops and the fish for our table. We can not bow to you.” This greatly angered Lithos and to punish the people of Tenebrae, he sent a great army of undead skeletons to slaughter them. Lord Elsmil, went to Hydros.
“Please,” he begged her. “The people of your city are being slain by the minions of your brother, Lithos. We must have your help.” Hydros heard the plea of her Tempest and gave to him a mighty hammer. “You shall have this weapon called Bone Crusher and with it defeat the minions of Lithos.” she said. When Lord Elsmil arrived back at the battle, it was going poorly for the Tenebraens. They were fighting bravely, but were outnumbered two to one by the undead. Lord Elsmil let out a mighty roar and waded into the carnage wielding the mighty Bone Crusher. The skeletons fell before him like trees and the tide of the battle was turned. By evening the last of the skeletons were being hunted down in the woods and the town of Tenebrae was saved.
However, Lord Elsmil was missing. The Tenebraens began to look for him. They finally found his crushed body on the battle field, but the wondrous Bone Crusher was nowhere to bee seen. They looked for it for many days and nights, but did not find it. Though several of the searchers found the prints of bony feet in the soft dirt of the western forest. By the looks of the prints, they said, the skeletons were dragging something heavy behind them. A few of the searchers even say they caught a glimpse of bony white and the glint of light off something gold. To this day, intrepid treasure hunters continue to look for the hammer called Bone Crusher.
According to the Saga of Bonecrusher, this weapon had its origins in the early days of Pagan’s Titanic rule. Myth carries that Lithos, the lord of the earth, demanded that the people of Tenebrae turn from their patronage of Hydros to worship him, and threatened to raze the city with an army of the undead should they refuse him. Lord Elsmil, the reigning Tempest at the time, petitioned Hydros for succor, and she bestowed upon him an enchanted weapon known as the Bone Crusher.
Using this legendary hammer, Elsmil was able to turn back Lithos’ minions, although he died in the course of the battle and the Bone Crusher appeared to be lost with him. Through unknown means, it came to rest in a cave upon the Plateau, where it lay guarded by a horde of Invisible Stalkers for many years. Should theAvatar venture there during the course of their exile on Pagan, the hero would have the opportunity to retrieve the Bone Crusher, which would prove a potent weapon against the numerous undead who still roamed the land.
Stats- This +4 two handed hammer deals an extra 1D20 damage against undead
This type of weapon, thought to be forged by the flames of the elemental plane of fire, is extremely rare. The elemental properties of the hammer grants its wielder an increased resistance to fire and fire-based attacks. In addition, when used in combat, the hammer deals out additional damage when it successfully connects, searing its target with crackling flames.
Stats- This +2 light hammer deal 4 fire damage and gives 25% fire resistance.
In the city-states of chessenta, a mythic war hero called Cevalias figures prominently in the rise of the city Ciimbar, as the nation’s capital. Legend claim that Cevalias with his sparking hammer became the champion of the city when he fell in love with the ruler’s daughter, a young woman called Saphia. Saphia quickly learned to manipulate the champion and with her father’s guidance, turned him into a tool of destruction who killed over then thousand warriors of other cities
Stats- This +8 light hammer deals an extra 1D8 electric damage and gives electric resistance 10.