NG female human cleric of Sarenrea 12
potion of eagle’s splender, potion of remove blindness/deafness, potion of remove curse, potion of remove curse, potion of remove disease, scroll of break enchantment, scroll of neutralize poison, scroll of water breathing, wand of cure moderate wounds, 2 thunderstone, +4 mithral breastplate, +2 flaming scimitar, masterwork sling, belt of physical perfection +2, cloak of resistance +3, horn of goodness/evil, pearl of power (3rd level), phylactery of positive channeling, ring of protection +2, antitoxin, silver holy symbol, oil of align weapon, oil of daiylight, potion of eagle’s splendor, scroll of comprehend languages, scroll of lesser restoration, scroll of magic circle against evil, wand of cure light wounds, +1 dagger, broach of resistance +1, ring of protection +1, 2 sunrods, and a chain shirt
Born in a small Qadiran farming town to loving parents, Kyra (pronounced Ky-rah)1 grew up in the shadow of one of the Sarenrae’s shrines. She was taken at a young age with the beauty of the shrine’s stained glass, and the grace of the three priestesses who practiced swordplay on the nearby hill each dawn as they offered their morning prayers. When bandits attacked her small town, Kyra watched as the priestesses did their best to reason with them—and when that came to naught, to end them before they could do more damage. Unfortunately, the bandits were too strong, and the village burned. Kyra was one of the few survivors, and on the smoking ruins of the shrine she swore her life and sword arm to Sarenrae, swore to protect those who could not protect themselves and to not spare the blade when the time for redemption passes.
Possessed of a fierce will and pride in her faith and skills with the scimitar, Kyra has traveled far since her trial by fire. She lost her family and home that fateful day, yet where another might be consumed by anger and a thirst for revenge, Kyra has found peace in the Everlight, and in the belief that, if she can prevent even one death at evil hands, her own losses will not have been in vain.
Kyra was one of the few survivors of a brutal raid on her hometown, and on the smoking ruins of her village she swore her life and sword arm to Sarenrae, the goddess of the sun, redemption, honesty, and healing. Possessed of a fierce will, pride in her faith, and skill with the scimitar, Kyra has traveled far since then. Where another might be consumed by anger and a thirst for revenge, she has instead found peace in the Dawnflower, and in the belief that if she can prevent even one death at evil hands, her own losses will not have been in vain. While she takes great pleasure in ridding the world of evildoers, she takes even greater pleasure in redeeming them.