Dynaheir (Iconic)

A Rashmen on a quest to understand the nature of murder

Description:

Female Human (Rashemen) Wizard (Evoker) 10, Hathran 2
Deity: The Three
AL: LG
Color: Blue/Yellow
Temperament: Choleric/Supine
Romance: None

Weapon of Choice: Spiked Staff

Special Power: Slow poison 2/day

Stats:

Strength: 11
Dex: 13
Con: 16
Int: 17
Wisdom: 15
Charisma: 12
Guile: 10
Adroitness: 8
Spirit: 14

Bio:

Dynaheir has very little to say. She is apparently from the far-eastern nation of Rasheman, and has come to the west with a bodyguard known as Minsc. Minsc is on his “dejemma”, a right of passage, and it appears that she may be involved in something similar. Of this, she will only state that great things are foretold for the Sword Coast. She seems very sure of herself, is possessed with an old-world sensibility, and is very demanding of her companions. She has expressed concerns about the sanity of her bodyguard, though she has an obvious respect for him and will not go far from his side. Her mission is to understand the “BhaalSpawn” and the fate such a being would have for the planes.

Aquired: She must be saved from the Gnoll fortress, where she is being held captive. After that, she will travel with the party as long as Minsc is in the party as well.

Personal Quest: She will be contacted by three more ruthless Witches, who will try to killed an innocent Bhaal spawn child. She will try to get the PC to help her in preventing this, though she can be talked into allowing it to happen.

Death: She dies fighting against an army of gnolls while Minsc is off fighting against another army, eventually resulting in her death

Dynaheir (Iconic)

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