"And thus the Lord spoke: 'Thou shall burn shit down, motherfucker, and laugh at the screams.'"
“Hatreds not vowed and concealed are to be feared more than those openly declared.
Marcus Tullius Cicero”
Ashtad, Level 6 Fire Elf Marshal
Special Abilities (Racial), Fire Resistance 5, Immunity to sleep spells, Charisma bonus. These hit points are not magical, she is basically getting her allies to fight longer, harder, stronger, and they only last for ten mins per Level + Charisma Bonus (1 hour 40 mins). These hitpoints can be used to temporarily heal her allies, however after the time elaspes, they all vanish at a rate of 1 hit point per round.
Auras- Warlords have access to a series of styles they use to encourage their people. Unless otherwise noted, an aura effects all allies within 60 feet (including herself) as long as her allies can hear/see her (one of them) and has an intelligence over 3, so her horse for example couldn’t benefit from these abilities but Flowers can. Asthad may have one minor aura and one major aura active at one time. An aura lasts until Asthad dismisses it, or 1 hour per level has past (6 hours). Once the aura is gone, Asthad may not use that Aura again until she has rested.
Accurate Strike- +1 Bonus per Charisma to all allies when it comes to Critical Hits
Force of Will- +1 Bonus per Charisma to all allies when it comes to will Saves
Master of tactics- +1 Bonus per Charisma to all allies damage for flanking
Master of Avoidance- +1 Bonus per Charisma to Armor class against attacks of opportunity
Master of Discipline- +1 Bonus per Charisma to all Moral Checks
Master of the People- +1 Bonus per Charisma to all group cohesion checks
Motivate Ardor- +1 Bonus to all Damage Rolls
Motivate Attack- +1 to all Attack Rolls
Motivate Defense- +1 Bonus to Defense
Battle Call- Asthad can use even more powerful Auras lesser amounts of times, which motivate her people to fight even harder/faster/stronger/ohgodtobig. At her level, each one can be used once per day
Bloodlust- Whenever an enemy falls within ten feet +5 per4 warlord levels (15 feet), Ashtad gains a +1 bonus to all damage roles for as many rounds equal to her Warlord Level
Inspire Bravery- For as many rounds equal to her level +Charisma bonus (10), all allies within 15 feet are immune to non magical fear
Stubborn- All allies within 15 feet don’t suffer pain for as many ten rounds
Crazy- You are crazy.
Chosen by Gynax to burn away the blight that is the Romans and free Parthia forever, Ashtad is willing to give her life (and any life she happens to come across) for her cause. She has left her home to defend a people who will not defend themselves. Only a few faithful, who knew she really was a prophet of Gynax, followed her. She alone can push back the Romans and keep Parthia safe.
…or, she’s schizophrenic, ran away from home when she experienced her first psychotic break, and is now a terrorist. Whichever.
The Gods of the world work in mysterious ways…her mind works in even stranger ways…
She is an elf…and puuuuuuure.